I am excited to share my latest project: a modular water mill environment. This piece was designed with a focus on real-time rendering and modularity, utilizing Unreal Engine 5 to bring the scene to life.
This project is the culmination of my learning across multiple courses, where I’ve focused on mastering modular environment construction and creating realistic, detail-rich textures.
For the mood, I aimed for a highly cinematic atmosphere. My main inspiration for the lighting was Shadow of the Tomb Raider, seeking to capture that mysterious feeling of an ancient structure lost deep within a deserted jungle.
I hope you enjoy this piece! I’m constantly learning and refining my skills to reach the next level.